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All Inclusive AI Hell Cruise

Digital Theater for the AI Condition

2026 · Interactive networked performance, AI voice agent, live data installation · 45 minutes

All Inclusive AI Hell Cruise
All Inclusive AI Hell Cruise, performance view · Photo: Jakub Kłak

All Inclusive AI Hell Cruise is a live performance in which the audience boards a cruise ship that never lets anyone off. Malpractice plays the cruise staff. The ship has nine decks, each a position in the current debate about AI: doom, acceleration, theft, labor, companionship, productivity, aesthetic critique, denial and resignation. Where Sartre wrote that hell is other people, the cruise proposes that hell is other agents, and that the particular hell of living through this technology is not being able to see outside the position one already holds.

Passengers board by scanning a QR code and filling in a short intake questionnaire on their phones. The show then moves deck by deck. A question appears on every phone and on the screens, which serve as the ship's bridge. Once the room has answered, an AI host for that deck speaks a monologue generated live. It argues from inside its position and works in the audience's collected answers: a rationalist warns of extinction, an e/acc believer pitches the singularity, a critical theorist reads the room in public. Malpractice then describes what living on that deck would actually cost. After the ninth deck, a final model call reads each passenger's full set of answers and assigns them to one deck, with no switching allowed.

The cruise picks up where Fatigue Archive left off. In 2025, AI fatigue could still be treated as a single condition and met one caller at a time. By 2026, feelings about AI had split into many states that don't translate into one another, and any audience holds all of them at once. The cruise stages that split. Each passenger arrives already inside one position and is walked through the other eight, hearing their own answers reworked by nine incompatible perspectives.

Malpractice calls the piece a perspective engine: the collective form of their prompted perspectives method, in which language models are used to externalise viewpoints rather than to produce content. Every monologue is built from what the room says, so each staging becomes a portrait of its audience. Across sailings, the stored answers add up to a record of how different communities relate to AI.

At the exhibition The World Is Sleepwalking, the performance was accompanied by ai-hell.com. The site presented a reworked AI Fatigue Rehab Agent and a live fatigue graph that grew with every complaint from its calls.

The piece is modular and built to be restaged: its prompts are editable, and every audience produces a different hell. Malpractice are developing it further during the Rauschenberg Residency at ZKM | Center for Art and Media Karlsruhe (2026–27), where the next version will be presented.